
The Last of Us: The Last Stand
Disclaimer
This is a fan-made game set within the universe of The Last of Us, developed independently by Kyle Jussab. This project is not affiliated with or endorsed by Naughty Dog, the creators of The Last of Us franchise. I do not claim ownership of any intellectual property belonging to Naughty Dog, including characters, settings, or storyline elements. This game is created out of admiration for the original work and is intended as a non-commercial, fan-made tribute. I do not seek to profit from the use of Naughty Dog's intellectual property. All trademarks and copyrights pertaining to The Last of Us belong to their respective owners.
A Note from the Developer
This game is a solo passion project and is still very much a work in progress. While the core mechanics are playable, many visual and audio assets have not been created/added. This means you will see unfinished artwork, that may or may not change, and you might encounter bugs.
Note that only Last Stand mode is playable in this build.
How To Play
Requires only the mouse to be played.
The Last Stand is a strategic 1v1 card game where you and your opponent scavenge from a shared deck. You win when your opponent’s health reaches zero.

The Round Sequence
Players alternate starting each round. If you go first in Round 1, your opponent goes first in Round 2.
Character Phase
- The player who started the round plays one Character Card to the field.
- The other player then plays their Character Card.
- This sets the base damage for the round.
Support Phase
- The player who started may OPTIONALLY play one Support Card.
- The other player may then OPTIONALLY play one Support Card.
- The Support Card's type must match your active Character’s type. If it doesn't match, you can't play it.
Note: Support Cards either buff your Character, or debuff the opponent's Character.
The Clash
Values are compared. Damage is calculated and the difference is dealt directly to the loser’s health.
Scavenge & Swap
- Both players draw back up from the shared deck.
- The player who went second this round will now go first in the next.

| Published | 23 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Kyle Jussab |
| Genre | Card Game, Strategy, Survival |
| Made with | Godot |
| Tags | 1v1, Fangame, Godot, Post-apocalyptic, Singleplayer, the-last-of-us, Turn-based |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse |
Development log
- #2: Last Stand23 hours ago
- #1: The Vision23 hours ago

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